General Clarifications

General clarifications amend or further explain a problem’s limitations without revealing information about a team’s solution. The clarifications below take precedence over limitations listed in the problem and the rules in the Program Guide, so it’s important that teams keep current on all general clarifications issued throughout the year.

October 15, 2020 – The virtual tournament procedures for online competition are now available for teams to review.

Problem 1: OMer the ROMER

Date Clarification
Oct 6, 2020 Program Guide, Page 38 - (16): For the 2020-2021 Odyssey of the Mind Program Year, pre-recorded visuals and pre-recorded audio are not allowed to be included in team performances. Virtual/Online competition performances, as a whole, will be recorded within the rules.
Oct 13, 2020 Program Guide, Page 38 - (16) & update to Clarification of Oct 6, 2020: Pre-recorded audio created by or featuring the team is prohibited. Commercially available audio recordings not created by the team are allowed to be used in the performance.
Nov 18, 2020 Virtual Tournament Procedures:The use of virtual backgrounds is not allowed with one exception: if the team creates a physical background it may be converted into a virtual background shared by other team members. However, one team member must use the original background during the performance.
Jan 5, 2021 Virtual Tournament Procedures – The Required Video for All Teams: The 8-minute performance portion must be a continuous and unaltered recording, but cameras used within the single recording may be turned on or off as the team chooses, provided that the recording remains continuous. At no time may the recording of all cameras stop until the end of the performance.
Jan 6, 2021 Virtual Tournament Procedures - For ALL performances submitted through recorded video: The setup may be in place when the performance begins. This applies to all teams that are, and those that are not, allowed to be together when performing their solution.
Feb 9, 2021 Program Guide: Membership signs are not required for team identification during virtual performances. Problem 5 and Primary are the only problems that require membership signs for scoring in F. Style.
Feb 9, 2021 With the exception of zooming in or out, no manipulation of cameras during virtual performances is allowed. This would be equivalent to editing, which is prohibited.

Problem 2: Virtual Odyssey

Date Clarification
Oct 6, 2020 Program Guide, Page 38 - (16): For the 2020-2021 Odyssey of the Mind Program Year, pre-recorded visuals and pre-recorded audio are not allowed to be included in team performances. Virtual/Online competition performances, as a whole, will be recorded within the rules.
Oct 13, 2020 Program Guide, Page 38 - (16) & update to Clarification of Oct 6, 2020: Pre-recorded audio created by or featuring the team is prohibited. Commercially available audio recordings not created by the team are allowed to be used in the performance.
Nov 18, 2020 Virtual Tournament Procedures:The use of virtual backgrounds is not allowed with one exception: if the team creates a physical background it may be converted into a virtual background shared by other team members. However, one team member must use the original background during the performance.
Jan 5, 2021 Virtual Tournament Procedures – The Required Video for All Teams: The 8-minute performance portion must be a continuous and unaltered recording, but cameras used within the single recording may be turned on or off as the team chooses, provided that the recording remains continuous. At no time may the recording of all cameras stop until the end of the performance.
Jan 6, 2021 Virtual Tournament Procedures - For ALL performances submitted through recorded video: The setup may be in place when the performance begins. This applies to all teams that are, and those that are not, allowed to be together when performing their solution.
Jan 18, 2021 B7 & B12 - The effects: The three required technical effects do not include the special effect. These three required effects must take place when the performance is in a Virtual Reality World setting. The special effect may be technical but does not need to be technical. The special effect does not count as one of the three required technical effects and must take place in the real world as the performance is moving into the Virtual Reality World.
Feb 9, 2021 Program Guide: Membership signs are not required for team identification during virtual performances. Problem 5 and Primary are the only problems that require membership signs for scoring in F. Style.
Feb 9, 2021 With the exception of zooming in or out, no manipulation of cameras during virtual performances is allowed. This would be equivalent to editing, which is prohibited.

Problem 3: Classics… OMER and the Beanstalk

Date Clarification
Oct 6, 2020 Program Guide, Page 38 - (16): For the 2020-2021 Odyssey of the Mind Program Year, pre-recorded visuals and pre-recorded audio are not allowed to be included in team performances. Virtual/Online competition performances, as a whole, will be recorded within the rules.
Oct 13, 2020 Program Guide, Page 38 - (16) & update to Clarification of Oct 6, 2020: Pre-recorded audio created by or featuring the team is prohibited. Commercially available audio recordings not created by the team are allowed to be used in the performance.
Nov 18, 2020 Virtual Tournament Procedures:The use of virtual backgrounds is not allowed with one exception: if the team creates a physical background it may be converted into a virtual background shared by other team members. However, one team member must use the original background during the performance.
Jan 5, 2021 Virtual Tournament Procedures – The Required Video for All Teams: The 8-minute performance portion must be a continuous and unaltered recording, but cameras used within the single recording may be turned on or off as the team chooses, provided that the recording remains continuous. At no time may the recording of all cameras stop until the end of the performance.
Jan 5, 2021 B11 - The two artistic representations: If teams use illustrated versions of their chosen story/stories, one or both of the chosen artistic representations may be based on an object depicted in that illustrated version or mentioned in the story. Teams should be prepared to provide judges with an example of that depiction. In-person teams may bring the source material to competition and virtual teams must include a photo of the depiction as one of the allowed images to be submitted.
Jan 6, 2021 F1 - Creative use of a round object: The round object must be circular in one or more dimensions.
Jan 6, 2021 Virtual Tournament Procedures - For ALL performances submitted through recorded video: The setup may be in place when the performance begins. This applies to all teams that are, and those that are not, allowed to be together when performing their solution.
Feb 9, 2021 Program Guide: Membership signs are not required for team identification during virtual performances. Problem 5 and Primary are the only problems that require membership signs for scoring in F. Style.
Feb 9, 2021 With the exception of zooming in or out, no manipulation of cameras during virtual performances is allowed. This would be equivalent to editing, which is prohibited.
Feb 18, 2021 B9 – The classic stories: Teams must provide documentation of which version of the story they are referencing. This could be provided as a link on the Team List Form, as a photograph of the book’s cover in one of the team’s allowed pictures, by showing the book in your virtual performance, or by bringing documentation to the team’s in-person tournament.

Problem 4: It’s a Trap!

Date Clarification
Oct 6, 2020 Program Guide, Page 38 - (16): For the 2020-2021 Odyssey of the Mind Program Year, pre-recorded visuals and pre-recorded audio are not allowed to be included in team performances. Virtual/Online competition performances, as a whole, will be recorded within the rules.
Oct 13, 2020 Program Guide, Page 38 - (16) & update to Clarification of Oct 6, 2020: Pre-recorded audio created by or featuring the team is prohibited. Commercially available audio recordings not created by the team are allowed to be used in the performance.
Nov 18, 2020 B6h - The Structure: In addition to previously existing problem limitations, the structure base and top contact points must fit entirely within a 8" x 8" (20.3cm x 20.3cm) square.
Nov 18, 2020 Virtual Tournament Procedures:The use of virtual backgrounds is not allowed with one exception: if the team creates a physical background it may be converted into a virtual background shared by other team members. However, one team member must use the original background during the performance.
Dec 9, 2020 B11c - Structure resting in place: The structure must remain stationary during the attempts to trap the object. Team members are not allowed to touch the structure during the attempts. The structure may be in contact with one or more objects during the attempts to trap but the team members are not allowed to contact, directly or indirectly, the structure or objects touching the structure.
Dec 9, 2020 B11b. - (Virtual competitions only) Form of the structure: The structure has to successfully trap an object before being tested. The structure does not have to be in its weight-held form when trapping the object. However, the structure must be returned to its weight held form in the performance.
Dec 9, 2020 B11 - The structure trapping the moving object: The exact same structure used within the team's virtual or online performance video must be delivered to the tournament's testing location for weight-held testing and scoring.
Dec 31, 2020 B6c, B11b, & D4b - Structure trapping an object: Nothing may be added, attached, or connected to the structure at any time to help it trap the moving object. Other materials may be used only in the process to propel the moving object and they must not touch the structure and must not touch the object when it contacts the structure.
Jan 5, 2021 Virtual Tournament Procedures – The Required Video for All Teams: The 8-minute performance portion must be a continuous and unaltered recording, but cameras used within the single recording may be turned on or off as the team chooses, provided that the recording remains continuous. At no time may the recording of all cameras stop until the end of the performance.
Jan 6, 2021 Virtual Tournament Procedures - For ALL performances submitted through recorded video: The setup may be in place when the performance begins. This applies to all teams that are, and those that are not, allowed to be together when performing their solution.
Jan 19, 2021 B13b - the narrator character announces trapping the object: The Narrator Character must announce an attempt to trap the object. The announcement must begin before the object is trapped and may conclude once the object is trapped or the attempt is over.
Jan 19, 2021 B11b, B11e, Clarification from December 9, 2020 - Trapping before weight placement: For all tournaments and types of tournaments the structure is not eligible for weight held score unless it has made at least one attempt to trap an object.
Jan 25, 2021 Clarification of Dec 9, 2021 – The structure: For recorded performances, teams may submit the same unaltered video for the next level of competition. If they do, officials will use the weigh-in and weight-held information from the completed competition and apply that information for the next tournament level. They may not submit a new structure to be tested because it will not have appeared in the performance. Teams that choose to alter and record another performance when progressing to another level of competition must submit a new structure to be tested for weight held. For every level of competition one of the allowed pictures must be one that shows the entire structure.
Feb 9, 2021 Program Guide: Membership signs are not required for team identification during virtual performances. Problem 5 and Primary are the only problems that require membership signs for scoring in F. Style.
Feb 9, 2021 With the exception of zooming in or out, no manipulation of cameras during virtual performances is allowed. This would be equivalent to editing, which is prohibited.
Feb 10, 2021 Virtual Performances only: B11 - Trapping the object - The team must include on the Team List the time during the performance, or a description, of the point at which the structure attempts trapping the object for score. This includes if the attempt was successful or unsuccessful.
Feb 10, 2021 Virtual Tournament Procedures: Teams performing virtually will not test or crush their balsa structures during performances. Teams are allowed but not required to simulate weight placement. Remember, the structure appearing in the submitted video must be the same structure that will be used for weight testing as directed by the Tournament Director and/or Problem Captain.

Problem 5: Superhero Socks: A Cliffhanger Beginning

Date Clarification
Oct 6, 2020 Program Guide, Page 38 - (16): For the 2020-2021 Odyssey of the Mind Program Year, pre-recorded visuals and pre-recorded audio are not allowed to be included in team performances. Virtual/Online competition performances, as a whole, will be recorded within the rules.
Oct 13, 2020 Program Guide, Page 38 - (16) & update to Clarification of Oct 6, 2020: Pre-recorded audio created by or featuring the team is prohibited. Commercially available audio recordings not created by the team are allowed to be used in the performance.
Nov 18, 2020 Style F2 - Rubber bands: To qualify as allowed rubber bands, they must be available in a commercially produced package that identifies with the wording "rubber bands." No other stretchable objects qualify.
Nov 18, 2020 Virtual Tournament Procedures:The use of virtual backgrounds is not allowed with one exception: if the team creates a physical background it may be converted into a virtual background shared by other team members. However, one team member must use the original background during the performance.
Jan 5, 2021 Virtual Tournament Procedures – The Required Video for All Teams: The 8-minute performance portion must be a continuous and unaltered recording, but cameras used within the single recording may be turned on or off as the team chooses, provided that the recording remains continuous. At no time may the recording of all cameras stop until the end of the performance.
Jan 6, 2021 Virtual Tournament Procedures - For ALL performances submitted through recorded video: The setup may be in place when the performance begins. This applies to all teams that are, and those that are not, allowed to be together when performing their solution.
Feb 9, 2021 Program Guide: Membership signs are not required for team identification during virtual performances. Problem 5 and Primary are the only problems that require membership signs for scoring in F. Style.
Feb 9, 2021 With the exception of zooming in or out, no manipulation of cameras during virtual performances is allowed. This would be equivalent to editing, which is prohibited.
Feb 9, 2021 Membership signs are not required for team identification during virtual performances, but they are required for scoring in F. Style. The membership sign must appear within the performance but is not required to remain visible throughout the duration.