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LONG-TERM PROBLEM PROCEDURES
Report to the Check-in Area 15 minutes before the scheduled
competition time with four completed copies of the Style Form,
Material Values Form, Outside Assistance Form, Team Required
List Form, clarifications specific to the team's solution, and any
other paperwork listed in the long-term problem, along with all
items needed for the problem solution. If teams do not have the
required list in staging, they can complete one then. Staging area
judges will have extra copies of the team list forms. If it can't be
produced by the time the team performs, there's a 5-point penalty.
The Staging Area Judge will check for clarity and completion
of all paperwork and pass it to the Timekeeper, who will give it
to the Problem and Style Judges. The judge will then check all
props for safety, the team members' foot coverings and the membership
sign. The team will then be able to ask questions.
The Staging Area Judge will also explain how to pick up the
long-term raw score to the coach, who will be directed to sit in a
designated area, if available.
Once directed by the Staging Area Judge, the team will have
3 minutes to remove its materials from the Check-In Area and proceed
to the Staging Area (If areas are in a different place.), where
they will be met by the Timekeeper. (Others may help move items
into the Staging Area. After that, no one may assist the team in any
way until the presentation is over. The team does not need to clear
the Staging Area until its performance is finished.)
The Timekeeper will introduce the team to the audience, and
ask that all cell phones and other electronic devices are turned
off. The Timekeeper will announce if the team will allow flash
photography and/or videotaping of its presentation. No one,
including the Timekeeper, may read a description of the team's
solution aloud. If the team wants it read, it must do so during its
competition time.
When the Timekeeper says, "Begin," the team has 8 minutes
for setup, Style and the presentation of the problem solution. At
the end of 8 minutes, judges will call "time," and the team must
stop. An Overtime Penalty will be given if the team takes longer.
In problems 2, 3, and 5 judges will stop the team after one minute
of overtime.
When competition ends, the judges meet with team members
to ask questions or request demonstrations. The team may point
out any special aspects of its solution. When dismissed by the
judges, the team will quickly clear the competition site. It is the
team's responsibility to bring cleanup materials, and to leave the
competition area clean and dry for the next competing team.
Others may help with clearing the site and cleanup. There will be
a three-prong electrical outlet available for the team's use. Teams
must provide any necessary extension cords or outlet adapters.
Unless otherwise indicated, the Head Judge reviews with the
coach the team's long-term raw score, including penalties, but
not Style. Some sites post signs when scores are ready for
review. After the score is reviewed, the coach has 30 minutes to
return if additional concerns arise.
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