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LONG-TERM PROBLEM PROCEDURES
Teams
should
report to the
Check-in Area
approximately 15
minutes before their
scheduled competition
time. They should have the
required number of completed
copies of their Style Form,
Material Values Form, Outside
Assistance Form, clarifications specific
to the team's solution, and any
other paperwork listed in the long-term
problem, along with all items needed for
their problem solution. The Staging Area Judge
will check for clarity and completion of all paperwork
and pass it to the Timekeeper, who will distribute
it to the Problem and Style Judges. The judge
will then check all props for safety, the team members'
foot coverings and the membership sign. The team will
then be able to ask questions.
The Staging Area Judge will also explain the procedure
for picking up the long-term raw score to the coach, who will
be directed to sit in a designated area, if available. Once directed
by the Staging Area Judge, the team members will have 3 minutes
to remove their materials from the Check-In Area and proceed
to the Staging Area (If areas are in a different place.), where they will
be met by the Timekeeper. (Others may help move items into the Staging
Area. After that, no one may assist the team in any way until the presentation
is over. The team does not need to clear the Staging Area until its performance
is finished.)
The Timekeeper will introduce the team to the audience, and ask that all cell
phones and other electronic devices are turned off. The Timekeeper will announce
if the team will allow flash photography and/or videotaping of its presentation. No
one, including the Timekeeper, may read a description of the team's solution aloud. If
the team wants it read, it must do so during its competition time. When the Timekeeper
says, "Begin," the team has 8 minutes for setup, Style and the presentation of the problem
solution. At the end of 8 minutes, judges will call "time," and the team must stop. An Overtime
Penalty will be given if the team takes longer. In problems 2, 3, and 5 judges will stop the team
after one minute of overtime.
When competition ends, the judges meet with all team members to ask questions or request
demonstrations. The team may point out any special aspects of its solution. When dismissed by the
judges, the team will quickly clear the competition site. It is the team's responsibility to bring cleanup
materials, and to leave the competition area clean and dry for the next competing team. Others may help
with clearing the site and cleanup. There will be a three-prong electrical outlet available for the team's use.
Teams must provide any necessary extension cords or outlet adapters.
Unless otherwise indicated, the Head Judge reviews with the coach the team's long-term raw score, including
penalties, but not Style. Some sites post signs when scores are ready for review. After the score is reviewed, the coach
has 30 minutes to return if additional concerns arise.
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